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Handsight

The installation Handsight is an interactive computer graphic environment created in 1990. The work creates a correlation of the physical world and the virtual world. A bottle that consists of its own closed world, which embodies the mountain Golgotha with the cross, represents the physical world. The virtual world is a computer-generated environment, which is projected on a wall in a dark room and only works by interaction from the viewer through a transparent bowl. The bowl is positioned in the middle of the room. Next to the bowl lays a hand-held eyeball interface. Once the visitor penetrates his hand inside the empty transparent globe with the hand-held "eye," the projected eye on screen opens into a virtual world. As a metaphor for the eye now the transparent bowl with the hand-held eye functions as an eye itself. By moving the hand-held eye the viewer can now explore the virtual environment.

 

The bottle was chosen for its value as an ethnological object that evokes belief by giving it a visual representation. It’s a passion jar used in late nineteenth century to foster imagery access to a sacred scene. The world of the bottle and the virtual world visualized on the screen offer a metaphor for perception. It is a perception of a virtual realm that is not matched to the physical world, but rather is a view of the "mind"s-eye" or of externalized imagination. At the same time, it exposes the logic of this construction rather than participates in the illusion. In this way, the piece both offers and deconstructs interactivity.